Blind Bill Ranston

Why Do We Have This Guy Operating Our Ballista Again?


Blind Bill Ranston
Level: 5 Class: Ranger LP: 105
Size: 8 Regeneration: 1 Movement Value: 5 Fatigue: 7

Str: 4 Dex: 7 Agi: 5 Con: 4 Pow: 5 Int: 6 Wp: 5 Per: 10
PhR: 45 MR: 50 PsR: 50 VR: 45 DR: 45

Initiative: 75 Natural
Attack Ability: 145 Natural, 145 Crossbow, 145 Ballista
Defense Ability: 115 Dodge
Damage: 50 Crossbow Bolt, 175 Heavy Ballista Bolt, 140 Light Ballista Bolt
AT: None

MK: 100 (90 Spent)
Ki Abilities: Use of Ki, Presence Extrusion, Aura Extension, Inhumanity

Advantages/Disadvantages: Acute Senses (1 CP), Untiring (1 CP), Night Vision (1 CP)

Primary Abilities: Crossbow Module, Heavy Ballista Module, Light Ballista Module
Secondary Abilities: Notice 180, Search 180, Track 160, Trap Lore 95, Animals 40, Herbal Lore 30, Climb 55, Swim 60, Art 80 (Woodworking 120), Persuasion 65, Navigation 60

Possessions: Crossbow, 30 Bolts, Decent Clothes, Decent Eye-patch

Race: Jakatan Sex: Male Appearance: 5 Height: 4’8" Weight: 127 lbs. Hair: Long grey Eyes: Blind in the left eye Skin: Wrinkled Languages: Malazan, Talian


Number of Previous Campaigns Present In: 0
First Campaign Appearance: Anima: Beyond Malaz
Inspiration: Personal Creation

Nearly 70 years old, blind in his left eye, bitter, abrasive, and old fashioned, Blind Bill Ranston has been pirating longer then many of the others aboard The Wicked Wench have been alive. And he is still one of the best shots with a siege weapon that any privateer could look for aboard their ship. If you can survive his tendency for long=winded stories regarding his glory days you should be able to get along just fine. But Gods help you if you miss a shot with the ballista…

Blind Bill Ranston

Anima: Beyond Malaz Vrenash