Anima: Beyond Malaz
This Cabin Boy Seems Eerily Familiar At Times...
Level: 5 Class: Thief LP: 130
Size: 15 Regeneration: 2 Movement Value: 10 Fatigue: 8
Str: 7 Dex: 10 Agi: 10 Con: 8 Pow: 11 Int: 9 Wp: 8 Per: 10
PhR: 85 MR: 60 PsR: 60 VR: 85 DR: 85
Initiative: 115 Natural
Attack Ability: 125 Natural
Defense Ability: 145 Dodge
Damage: 15 Unarmed
AT: Immune to All Damage by the power of necromantic Doom shell. And it’s funny.
Advantages/Disadvantages: Good Luck (1 CP), Supernatural Immunity (3 CP), See Supernatural (1 CP), Exceptional Physical Resistance (1 CP), Unfortunate (-1 CP), Damned (-1 CP, Unable to actually walk up or down stairs, falling or being thrown is allowed.), Insufferable (-1 CP)
Primary Abilities: Dagger Module, Wear Armor 5
Secondary Abilities: Notice 90, Search 90, Hide 110, Stealth 110, Trap Lore 105, Sleight of Hand 100, Theft 125, Leadership 150, Appraisal 100, Climb 45
Possessions: The clothes on his back, love letter for Elspeth Inzvekt :)
Race: Malazan? Sex: Male Appearance: 9 Height: 5’4" Weight: 135 lbs. Hair: Short Blonde Eyes: Green Skin: Languages: Malazan
Level: 8 Class: Warrior LP: 240
Size: Strange and Boxy Regeneration: 2 Movement Value: 6 Fatigue: 8
Str: 9 Dex: 11 Agi: 6 Con: 9 Pow: 9 Int: 6 Wp: 7 Per: 7
PhR: 75 MR: 75 PsR: 70 VR: 75 DR: 75
Initiative: 100 Natural, 100 The Steve Blade Strike
Attack Ability: 205 Natural, 225 The Steve Blade Strike (Range 30 feet)
Defense Ability: 200 Block, 220 The Steve Blade Block
Damage: 120 The Steve Blade Strike (No Armor Pen, Doubles Defender’s AT)
AT: Immune to all damage by the power of necromantic Doom shell, because it is scary.
MK: 175 (170 Spent)
Nemesis Abilities: Use of Nemesis, Emptiness Extrusion, Inhuman, Armor of Emptiness, Noht
Primary Abilities: Steve Blade Module
Secondary Abilities: Feats of Strength 180, Withstand Pain 1200, Intimidate 130, Medicine 120 (Soft, Squishy, Hurty Bits 160), Notice 140, Trap Lore 150
Number of Previous Campaigns Present In: 0
First Campaign Appearance: Anima: Beyond Malaz
Inspiration: Cl4P Steward Bot from “Borderlands 2”
A boy aboard The Wicked Wench, young Tlapcrap serves as Cabin Boy, occasional boarding party or away team member, and constant nuisance. None are sure when he joined the crew, or how he was accepted, or why they can’t seem to get rid of him. The fact that he also hasn’t seemed to age at all since joining have caused some strange rumors to spread about him amoungst the crew. His delusions of authority also grate people the wrong way. Luckily Jack keeps him on a short leash, or with a rapid boot.