Those That Hunt The Grail

Saber, Shiro Emiya, Rin Tohsaka, and Archer

Description:

Fragments Possessed: Fragment of a Bow; Fragment of a Phylactery; Fragment of a Healing Periapt

Saber (Fate Stay Night)
Paladin, Level 10, Size 14, Appearance 8
LP 285, Regeneration 3, Movement Value 8, Fatigue 10

Str: 12 Dex: 12 Agi: 8 Con: 10 Pow: 8 Int: 6 Wp: 6 Per: 5
PhR: 90 MR: 85 PsR: 80 VR: 90 DR: 90

Initiative: 130 Natural, 70 Excalibur
Attack Ability: 210 Natural
Defense Ability: 260 Block
Damage: 140 Excalibur
AT: Cut 6, Impact 5, Thrust 4, Heat 5, Elec 4, Cold 4, Ene 4

MK: 280 (185 Spent)
Ki Abilities: Use of Ki, Ki Control, Weight Elimination, Presence Extrusion, Aura Extension, Use of Necessary Energy, Inhumanity, Energy Armor, Armor of Greater Energy, Armor of Arcane Energy, Increased Speed
Ki (Accum): Str: 19 (3) Dex: 30 (4) Agi: 8 (1) Con: 12 (2) Pow: 15 (2) Wp: 6 (1)
Ki Techniques:
Master of The Chosen Blade (Incomplete):
Number of Techniques: 3 Total MK: 125

The Sheathed Blade
Level: 1 MK: 45
Dex: 4 (1) Pow: 3 (1)
This technique makes the weapon wielded by the shimmer with a blue light, but become nearly invisible. It prevents the opponent from being able to strike back, as they have to attempt to deal with a blade that they cannot see. It allows for solid attacks, while making it very difficult for the defender to attempt any form of response. The blade may be kept invisible for an extended period of time.
Effects: Indirect Attack 1, Maintained
Type: Action

Armor of the King
Level: 1 MK: 25
Str: 6 (1) Con: 4 (1)
With utilizing this technique, the technique wielder covers him or herself in a shimmering dome of energy that grants them protection against all forms of harm that could befall them. It can also be maintained, so that the barrier will provide its protection against many attacks, or against numerous foes.
Effects: Armor Augmentation 4, Maintained
Type: Turn

Excalibur
Level: 2 MK: 55
Str: 8 Dex: 15 Con: 6 Pow: 7
Upon initiating this technique, a large whirlwind of Ki energy begins to swirl around the user and into their weapon. Upon completion of charging the technique, they unleash a beam of golden light that unleashed unparalleled destruction across its entire path. It is a difficult technique to use correctly, as it can easily backfire, and once you begin to charge it, the technique must be unleased.
Effects: Long-Distance Attack (Single) 150 feet (Trail of Destruction), Damage Augmentation (Single) +100, Attack Ability (Single) +50
Disadvantage: Complex, Predetermination
Type: Action

Advantages/Disadvantages: Uncommon Size (1 CP), Martial Mastery (2 CP), Ki Recovery (1 CP), Exclusive Weapon Two-Handed Sword (-1 CP)

Primary Abilities: Two-Handed Sword Module, Defense Against Projectiles Module, 120 Wear Armor
Secondary Abilities: Leadership 300, Withstand Pain 250, Composure 260, Style 120, Persuasion 250, Jump 215, Notice 125, History 125,

Possessions: 10 Partial Plate, Excalibur (20 Two-Handed Sword, Unbreakable), Luxury Dress, Luxury Pendant

Sex: Female Age: 18 Height: 5’4” Weight: 123 lbs. Hair: Blonde Eyes: Green Skin: Fair

Shiro Emiya (Fate Stay Night)
Warlock, Level 7, Size 16, Appearance 7
LP 275, Regeneration 5, Movement Value 9, Fatigue 10

Str: 7 Dex: 10 Agi: 9 Con: 10 Pow: 10 Int: 8 Wp: 8 Per: 6
PhR: 85 MR: 85 PsR: 70 VR: 75 DR: 75

Initiative: 110 Natural, 105 +5 Saber
Attack Ability: 215 Natural, 220/210 +5 Sabers
Defense Ability: 210 Dodge
Damage: 60 +5 Saber
AT: Cut 1, Impact 0, Thrust 2, Heat 1, Elec 2, Cold 1, Ene 0

Zeon: 2,025
Magic Projection: 15
MA: 50
Path Level: Creation 50
Free Access: Opening, Enchant, Speed, Purification, Cancel Magic

MK: 140 (140 Spent)
Ki Abilities: Use of Ki, Presence Extrusion, Aura Extension, Use of Necessary Energy, Inhumanity, Penalty Reduction, Increased Speed, Physical Dominion
Ki (Accum): Str: 7 (1) Dex: 10 (2) Agi: 9 (1) Con: 10 (2) Pow: 10 (2) Wp: 8 (1)

Advantages/Disadvantages: The Gift (2 CP), Ambidextrous (1 CP), Regeneration Basic (1 CP), Bad Luck (-1 CP), Slow Recovery of Magic (-1 CP), Hard to Kill (1 CP)

Primary Abilities: Saber Module, Wear Armor 5
Secondary Abilities: Magic Appraisal 115, Athleticism 90, Notice 75, Withstand Pain 105, Forging 185

Possessions: 2 +5 Sabers, Leather Armor

Sex: Male Age: 17 Height: 5’10” Weight: 158 lbs. Hair: Short Red Eyes: Green Skin: Tanned

Archer (Fate Stay Night)
Level: 10 Class: Technician LP: 135
Size: 13 Regeneration: 1 Movement Value: Fatigue: 7

Str: 7 Dex: 13 Agi: 10 Con: 6 Pow: 10 Int: 5 Wp: 4 Per: 8
PhR: 80 MR: 80 PsR: 70 VR: 80 DR: 80

Initiative: 140 Natural, 135 Kansho and Bakuya, 110 Fragment Bow, Varies Unlimited Bladeworks
Attack Ability: 260 Natural, 265/255 Kansho and Bakuya, 280 Fragment Bow, 280 Unlimited Bladeworks
Defense Ability: 210 Block, 215 Kansho and Bakuya, 230 Fragment Bow, 230 Unlimited Bladeworks
Damage: 80 Kansho and Bakuya, 85 +10 Arrow Composite Longbow, Varies Unlimited Bladeworks
AT: Cut 4, Impact 4, Thrust 4, Heat 4, Elec 4, Cold 4, Ene 0

MK: 500 (495 Spent)
Ki (Accum): Str 15(2), Dex 35(3), Agi 21(2), Con 6(1), Pow 35(3), Wp 11(2)
Ki Abilities: Use of Ki, Ki Control, Presence Extrusion, Aura Extension, Energy Armor, Inhumanity, Zen, Weight Elimination, Use of Necessary Energy, Penalty Reduction, Increase Speed, Increase Damage
Dominion Techniques:
Unlimited Blade Works
Number of Techniques: 6 MK: 255

Kansho and Bakuya
Level: 1 MK: 20
Description
Dex: 4 (1) Pow: 4 (1)
Effects: +5 Quality Physical Ki Weapons, Maintained
Type: Turn (Effect)

Swords to Part The Water
Level: 1 MK: 20
Description
Dex: 5 Pow: 5
Effects: Long-Distance Attack (Multiple) 150 Feet
Advantages:
Disadvantages: Maintained Technique (Kansho and Bakuya)
Type: Action (Attack)

Blades to Cleave The Mountain
Level: 2 MK: 40
Description
Str: 6 Dex: 7 Agi: 7 Pow: 6
Effects: Attack Ability (Multiple) +50, Damage Augmentation (Multiple) +50
Advantages:
Disadvantages: Maintained Technique (Kansho and Bakuya), Tied to a Specific Weapon (Kansho and Bakuya)
Type: Action (Attack)

Caladbolg Shot
Level: 2 MK: 40
Description
Str: 3 Dex: 5 Agi: 5 Pow: 8 Wp: 3
Effects: Predetermined Damage (Single) 150, Attack Ability (Single) +50, Area Attack (Single) 15 feet
Advantages:
Disadvantages: Tied to a Weapon Type (Composite Bow)
Type: Action (Attack)

Rho Aias
Level: 2 MK: 45
Description
Dex: 6 Agi: 6 Pow: 6
Effects: 800 LP Energy Shield
Advantages:
Disadvantages:
Type: Turn (Defense)

Unlimited Bladeworks
Level: 3 MK: 90
Description
Str: 5 Dex: 8 (4) Pow: 7 (4) Wp: 5
Effects: Physical Ki Weapons +20 Quality, Unlimited Additional Weapons, Maintaned
Advantages: Reduction of Ki 5
Disadvantages: Predetermined, Overload Delay of 20 Turns
Type: Turn (Effect)

Advantages/Disadvantages: Ambidextrous (1 CP), Ki Recovery (2 CP), Aptitude in a Field (Perception, 2 CP), Insufferable (-1 CP), Damned (-1 CP, forced to kill or die in order to protect those he cares about)

Primary Abilities: Wear Armor 10, Composite Bow Module, Whole Class Module Sword
Secondary Abilities: Intimidate 120, Composure 135, Withstand Pain 140, Notice 200, Search 200, Track 200, Style 150

Possessions: +10 Composite Longbow, 50 +10 Arrows, +10 Hardened Leather, Fragment of a Bow (Archer uses this fragment to take the form of a +20 Composite Longbow of gleaming silver and gold, with elegant patterns. It gives his great accuracy to use with his other techniques and powers.), Fragment of a Phylactery (Archer uses this fragment as it was originally devised, as a necklace with a strange green crystal at its base. While he wears it, he can never die, no matter how much damage his body sustains. However, he will still go unconscious upon reaching negative LP.), a necklace with a red gem hanging from it.

Race: Human? Sex: Male Age: 23 Appearance: 8 Height: 6’0” Weight: 173 lbs. Hair: Short White Eyes: Green Skin: Lightly Tanned Languages: Malazan

Rin Tohsaka (Fate Stay Night)
Wizard, Level 9, Size, Appearance 9
LP 115, Regeneration 1, Movement Value 6, Fatigue 5

Str: 4 Dex: 7 Agi: 6 Con: 5 Pow: 12 Int: 11 Wp: 9 Per: 5
PhR: 70 MR: 100 PsR: 80 VR: 70 DR: 70

Initiative: 95 Natural
Attack Ability: 5 Natural
Defense Ability: 5 Dodge
Damage: 5 Unarmed
AT: None

Zeon: 2,060
Magic Projection: 180
MA: 60
Path Level: Darkness 75
Free Access: Stop Fall, Enchant, Serenity, Eliminate Spells, Curse, Heal Wounds, Magical Weapon, Deflect Trajectory

MK: 90 (90 Spent)
Ki Abilities: Use of Ki, Inhumanity, Use of Necessary Energy, Elimination of Necessities
Ki (Accum): Str: 4 (1) Dex: 7 (1) Agi: 6 (1) Con: 5 (1) Pow: 14 (2) Wp: 9 (1)

Advantages/Disadvantages: The Gift (2 CP), Aptitude in a Field (Intellectual, 2 CP), Superior Magic Recovery (2 CP), Deep Sleeper (-1 CP), Oral Requirement (-1 CP), Requires Gestures (-1 CP)

Primary Abilities:
Secondary Abilities: Magic Appraisal 290, Occult 240, Persuasion 250, Memorize 215, History 200, Medicine 200, Science 200

Possessions: Luxury Shirt, Luxury Skirt, good underwear, Fragment of a Healing Periapt (Rin wears this Fragment as a necklace bearing a large, triangular red gem. She uses it for its LP restorative capabilities.)

Sex: Female Age: 17 Height: 5’4” Weight: 125 lbs. Hair: Long Brown Eyes: Blue Skin: Pale

Bio:

Having done battle across numerous fields, these four individuals serve to form a unique band. Mortals and spirits, melee warriors, ranged artillery, and mages of creation and darkness, all variety of weapon and spell will be slung against those that oppose them. This collection of men and women are driven by a singular purpose, to find and destroy The Holy Grail, an ancient relic of terrible destructive power. Already have their paths crossed this cursed chalice on several occasions, preventing the fell item from falling into the hands of those that would use it for evil. However, the Grail returns no matter how often it is destroyed, so they hope to find a way to permanently destroy it within this new world.

Those That Hunt The Grail

Anima: Beyond Malaz Vrenash